Ghouls were bandits, trapped and transformed inside the Warehouse because of the Conflagration. They didn't fully mutate, like Charred, but are half-mutants. Under the command of Turnkey, the Ghouls guard the Warehouse Slammer, where they trap captives inside Bloody Coccoons and turn them into Charred. All Ghouls can only be found in the Warehouse and the Ark Facility, except during the Warehouse Invasion event.
There are also some Ghouls who've left their faction and joined your side. Read about the Allies by pressing the button.
There are also some Ghouls who've left their faction and joined your side. Read about the Allies by pressing the button.
Gopher Ghoul
Gopher Ghouls are the first Ghouls you'll meet when you descend into the Warehouse. These Ghouls don't have that much hitpoints and they don't do that much damage, but they can inflict deep wounds. Use a Cauterizer or Hemostop to block the effect, and use a fire weapon to kill them. They drop Rags.
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Raider Ghoul
Raider Ghouls are the same as Gopher Ghouls, but with armor. These Ghouls have more hitpoints and deal a bit more damage. They can inflict deep wounds, so bring a Cauterizer or Hemostop to block the effect. Use an acid weapon to destroy their armor and continue with an uncommon (incinerating) weapon. They can drop Rags, Scrap Metal and Rebars.
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Bandit Ghoul
Bandit Ghouls are fairly common in the Warehouse North Wing. These Ghouls have less hitpoints than Gopher Ghouls, but they deal more damaged thanks to their ranged weapon. They can inflict deep wounds, so bring a Cauterizer or Hemostop to block the effect. They're weak against fire, so bring any incinerating weapon to deal with them. These Ghouls can drop Rags.
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Killer Ghoul
Killer are the same as Bandit Ghouls, but with armor. These Ghouls have more hitpoints and deal a bit more damage. They can inflict deep wounds, so bring a Cauterizer or Hemostop to block the effect. Use an acid weapon to destroy their armor and continue with an uncommon (incinerating) weapon. Make sure to kill them fast, as they may stop shooting you to summon a Stinger. They can drop Rags, Scrap Metal and Rebars.
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Bully Ghoul
Bully Ghouls can be compared to Beefs: they're slow, strong and have more hitpoints than other Ghouls. These Ghouls can inflict deep wounds, but it's more likely you get the slowdown effect from their heavy blows. Use a ranged fire weapon against them, and run and shoot until they die. They can drop Rags and Threads.
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Ramming Ghoul
Ramming Ghouls are the same as Bully Ghouls, but with armor. These Ghouls have more hitpoints and deal a bit more damage. These Ghouls can inflict deep wounds, but it's more likely you get the slowdown effect from their heavy blows. Use an acid weapon to destroy their armor and continue with an uncommon (incinerating) weapon. They can drop Rags, Scrap Metal Rebars, and sometimes even a Cage Key.
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Chieftain Ghoul
Chieftain Ghouls are the same as Ramming Ghouls, but with even more hitpoints and an even stronger attack. These elite Ghouls can inflict deep wounds, but it's more likely you get the slowdown effect from their heavy blows. Use an acid weapon to destroy their armor and continue with an uncommon (incinerating) weapon. They can drop Rags, Scrap Metal Rebars and a Cage Key.
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Hush Ghoul
Hush Ghouls are only found in the Warehouse Slammer. These enemies aren't that fast (in walking and in shooting), but they deal heavy damage. Every time a Hush Ghouls prepares to shoot, a red zones shows up. Make sure to dodge it, or be ready to get killed in two to three shots. Use a fire ranged fire weapon to kill them. They can drop Rags, Threads, Scrap Metal and Rebars.
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Slayer Ghoul
The Slayer Ghoul is the elite Ghoul of the Warehouse Slammer. There's one in the second part of the Slammer, and another one in the Lockup. These Ghouls have a lot of hitpoints and deal a lot of damage, but you can avoid death. These enemies use heavy submachine guns, which they have to reload from time to time. While he's reloading, use a ranged fire weapon to deal much damage, but be sure to hide directly after he started shooting at you. Slayer Ghouls drop Rags, Threads, Scrap Metal, Rebars and sometimes Cell Keys.
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Punisher Ghoul
The Punisher Ghoul is the boss of the Ark Facility's eighteenth floor. He's strong, he's fast, he has a lot of hitpoints and is armored, so killing him isn't easy. Take a very strong acid weapon to destroy its armor, and a strong fire weapon to deal with his two health bars. Make sure to avoid his special attack: he'll swing his giant axe to the ground, which causes him to get temporary increased armor. Make sure to kill him fast, since more and more Ghouls (including many Hush Ghouls) spawn during the experiment. This boss doesn't drop anything, but you get 7 Ark Tags Danger 2 from the A.I.S.T. for killing him.
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Bosses require a more detailed discription, so you won't find them on this page. Click here to go bosses: